The idea is that you can create multiple drawings on an unlimited canvas. All drawings within your map - you could call them sections or sub-maps - are available to be navigated to. The core function is to zoom into a viewport when you click on the anchor.
Viewport | A rectangle as a dashed line, magenta-colored. |
Anchor | A node (shape or symbol) calling the trigger to zoom to the viewport, when pressed. By default, anchors indicate that they can be clicked, by changing the mouse cursor when hovered over it. |
Switch the designer to 'Viewport Mode' (icon in the toolbar) in order to edit anchors and viewports.
The icon is now toggled and already created viewports and anchors are shown magenta colored.
1. You can create a viewport manually with the icon in the toolbar.
+
2. You can also create a viewport by selecting an existing rectangle, shape or image.
In the viewport mode a couple of limitations apply:
This is why you should leave the viewport mode when you are done with editing anchors or viewports, by pressing again.
The anchor icon lets you draw a line to the anchor. The tool then creates a command on the target object to jump to the viewport.
There are two different ways to delete a viewport:
1) If you have manually drawn a viewport rectangle, you can select the magenta-colored rectangle and press
DEL
or CTRL
+X
2) If you converted an existing element (rectangle, shape, image) into a viewport, then you cannot delete the magenta viewport. You have to use the icon. It disables the viewport functionality of the object.
The is a drawing wide toggle to indicate that this viewport becomes the initial viewport, shown directly after loading the map preview. This is indicated by a magenta-colored star shown on the top left corner of the viewport.
Note:
There can only be one default viewport on a map. When you select the star on one viewport, it disappears from another viewport elsewhere on the map.