Symbol images from other applications, scalable graphics and other image files can be added to the process map.
Do not use too large image files on your process maps, as this may increase the loading time in the Designer and within the Map Preview. Try to work with standard shapes and polygons instead. These can be freely changed in their shape and are dynamically scaled with the map.
Also: Prefer SVG vector graphics to image formats, if possible. If you have to use images, use the lowest possible resolution, do not use hi-res or print resolution images.
CTRL
+ C
.
In many cases, you can simply use the key combination CTRL
+ C
to copy the image and CTRL
+ V
to paste the selected item onto the canvas.
The easiest way to add an image is to drag & drop the image file from M-Files or the Windows Explorer onto the map.
Since version 1.8, images can also be loaded dynamically from M-Files objects. This is especially useful if you want to manage a central logo or image object which is used on several maps. This means that the image file is managed centrally by M-Files and therefore has the typical features such as version history.
Use the “Insert Image” function in the upper toolbar:
You can also use other M-Files objects if they are configured to carry files with them. Process Maps then chooses the first image file it finds (svg, jpeg, png).
Above: The 'person' object was configured to 'Objects of this type can have files'. As a result, when throwing an person object on the 'drop image here' zone, the system will look into the object and access the associated picture.